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Syllabus

Infomation of Course

Program Common [공통(상호인정)] Course Type Elective(Graduate) [ 선택(석/박사) ]
Course Code 43.583 Course No GCT583
Section English English
L:L:C(AU) 3:0:3.0(0) Exam time
(classroom)
- Thu: 09:00~11:45
()
Course Title Museum Technology in Digital Era [ 디지털시대의 뮤지엄테크놀로지 ]
Class time
(classroom)
Tue: 10:30~12:00 / (N25)Dept. of Industrial Design Bldg. [ (N25)산업디자인학과동 ] (3229)
Thu: 10:30~12:00 / (N25)Dept. of Industrial Design Bldg. [ (N25)산업디자인학과동 ] (3229)
Notice 학사/대학원 상호인정

Information of Professor

Name 안재홍(Ahn, Jaehong)
Department 문화기술대학원(Graduate School of Culture Technology)
Phone N/A
E-Mail ahnjh@kaist.ac.kr

Education4.0 Q

Teaching Style Lecture 50%, Student-led classroom activities and learning activities 50%

Type of classroom interactions and learning activities (■: Yes / □: No)
□ Q&A/Quiz   □ Debate/Discussion   □ Practice   ■ Project  
□ Demonstation/Experience   ■ Others ( Field Trip )
Education4.0 Q Y

Plan of Lecture

Syllabus File Syllabus_GCT583 Museum Technology in Digital Era_2024Fall.docx
Syllabus URL
Summary of Lecture Course Description
This course provides a broad introduction to changing roles and functions of museums in a digital era. Particular focus will include virtual museums, mobile applications, e-learning, and digital strategies. We also explore a trend and horizon of museum technology to shape a museum of the future. Students will perform article reviews and a project for a better understanding of the museum of our age.
This course will
introduce basics of museum studies,
identify museum in a digital era,
explore digital applications in museums,
survey a trend and horizon of museum technology, and
review best cases and literature.

Course Objectives
Explain what a museum is
Identify technical issues in a museum context
Identify topics in the technological perspective
Practice museum review and planning

Major Topics to be Covered
Topics include
Basics of museum studies: Definition, history, and functions
Museum in a digital era: digital Strategy, museum informatics, and practical cases
Digital applications in museums: digitization, 3D applications, interactive media, mobile application, and a virtual museum
Trend and horizon of museum technology: literature, and best cases
Material for Teaching - Main material: PPT
- Titles of required readings (books, reports, papers, or articles) will be given during the course.
Evaluation Criteria * The following evaluation criteria may change:
Attendance: 10%
Homework(Report): 10%
Reading and presentation: 20%
Museum Critique Review(Team): 30%
Project Planning a Digital Museum(Team):30%
Lecture Schedule
Memo - Type: Face-to-face
- Software : None