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READ ME --> This is a "vanilla plain" jqModal window. Behavior and appeareance extend far beyond this. The demonstrations on this page will show off a few possibilites. I recommend walking through each one to get an understanding of jqModal before using it.

You can view the sourcecode of examples by clicking the Javascript, CSS, and HTML tabs. Be sure to checkout the documentation too!

NOTE; You can close windows by clicking the tinted background known as the "overlay". Clicking the overlay will have no effect if the "modal" parameter is passed, or if the overlay is disabled.
Syllabus

Infomation of Course

Program Common [공통(상호인정)] Course Type Elective(Graduate) [ 선택(석/박사) ]
Course Code 43.555 Course No GCT555
Section English English
L:L:C(AU) 3:0:3.0(0) Exam time
(classroom)
- Tue: 09:00~11:45
()
Course Title 3D Interaction Design [ 3D 인터렉션 디자인 ]
Class time
(classroom)
Tue: 09:00~10:30 / (N25)Dept. of Industrial Design Bldg. [ (N25)산업디자인학과동 ] (3238)
Thu: 09:00~10:30 / (N25)Dept. of Industrial Design Bldg. [ (N25)산업디자인학과동 ] (3238)
Notice 학/석사 상호인정

Information of Professor

Name 우운택(WOO, Woontack)
Department 문화기술대학원(Graduate School of Culture Technology)
Phone 042-350-2923
E-Mail wwoo@kaist.ac.kr

Education4.0 Q

Teaching Style Lecture 50%, Student-led classroom activities and learning activities 50%

Type of classroom interactions and learning activities (■: Yes / □: No)
□ Q&A/Quiz   □ Debate/Discussion   □ Practice   ■ Project  
■ Demonstation/Experience   □ Others ( )
Education4.0 Q Y

Plan of Lecture

Syllabus File GCT555_3DInteractionDesign.hwp
Syllabus URL http://https://www.facebook.com/groups/gct555/
Summary of Lecture [Wearable 3D UI Design] This course is designed to study theories, methods and applications of 3D interaction design for IoT. It provides an introduction to exciting ways of interacting with computers, with an emphasis on methods for designing and developing effective 3D user interfaces. It provides the interested students with the basic knowledge and skills to conduct the further researches in 3D Interaction through team projects. It explores:
- Metaphors for 3D user interfaces.
- Selecting 3D objects.
- Manipulating 3D objects through translation, scaling, and rotation.
- Traveling and wayfinding to get from one real or virtual place to another, and to understand where you are and where you can go.
- System control, from menus to multimodal interaction.
- Symbolic input, such as text. 3D interaction and tracking technology, displays, and perception.
Material for Teaching - Main textbook : 3D User Interfaces: Theory and Practice, Bowman, Kruijff, LaViola, Poupyrev, 2005, Addison Wesley, ISBN: 0-201-75867-9 (http://people.cs.vt.edu/~bowman/3dui.org/3D_UI_Book.html)
- Auxiliary textbook : selected papers
Evaluation Criteria * The followings evaluation criteria may change:
A. Attendance & presentation: 10% + 10%
B: Weekly Assignments & Programming HW : 15% + 15%
C-1. Midterm exam I&II (project) : 10% + 10%
C-2. Final exam I&II (project+ web/demo): 10% + 10%
D. Written exam : 10%
E. Bonus (paper submission to conferences): 5%
* Your Final Grade Will be F, if fails in any of (A)-(D)


* Limitations on course retaking, if any:
Lecture Schedule Refer the attached file. Additional classes (all will be supported) are arranged as follows:
1st week: Introduction to 3D Interaction Design
2nd week: Ideation: Intelligent 3D UI in Movies
3rd week: Human Factors Fundamentals
4th week: Interview with experts I
5th week: General Principals of HCI
6th week: Interview with expert II
7th week: Strategies in 3D UI Design & Midterm Exam I
8th week: 3D Interaction Evaluation
9th week: Output Devices
10th week: Input Devices
11th week: Selection and Manipulation in 3D & midterm exam II
12th week: Interview with expert III
13th week: Travel and Wayfinding in 3D
14th week: System Control
15th week: The Future of 3D UI: What's Next?
16th week: Final presentation & writtern exam
Memo * There will be programming tutorial on Fridays from 9:00 AM to 12:00 PM for the next four weeks (3/15, 22, 29, 4/5) instead of Thursdays.
* Main theme is 'Intelligent 3D Interaction Design for Wearable Augmented Reality'