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Syllabus

Infomation of Course

Program Common [공통(상호인정)] Course Type Major Elective [ 전공선택 ]
Course Code 36.482 Course No CS482
Section English English
L:L:C(AU) 3:2:3.0(0) Exam time
(classroom)
- Thu: 13:00~15:45
()
Course Title Interactive Computer Graphics [ 대화형 컴퓨터그래픽스 ]
Class time
(classroom)
Tue: 14:30~15:45 / (E3)Information Science and Electronics Bldg. [ (E3)정보전자공학동 ] (1104)
Thu: 14:30~15:45 / (E3)Information Science and Electronics Bldg. [ (E3)정보전자공학동 ] (1104)
Notice - 학사,대학원상호인정 - 수강인원제한 25명 - Education 3.0 - 강의실 : E3-1, 1104호, 실습실 : N1, 317호

Information of Professor

Name 박진아(Jinah, Park)
Department 전산학부(School of Computing)
Phone 042-350-3555
E-Mail jinahpark@kaist.ac.kr

Plan of Lecture

Syllabus File
Syllabus URL
Summary of Lecture With advances in computing environment, we can get high quality rendering of 3D virtual world in real-time. This course is designed for understanding practical algorithms for realizing 3D computer graphics and visualization essential for not only computer animation but also in various interactive applications including computer games, simulation, and virtual reality (VR). This is a project-oriented class that will introduce the concepts of interactive computer graphics. Students are expected to work on a team to develop their own project.
The theme of this year is immersive VR. Your team project will be creating stereoscopic VR experience.
Material for Teaching - Main textbook : TBA
- Auxiliary textbook : TBA
Evaluation Criteria Attendance & Participation: 20 %
Homework & Lab: 30%
Exams: 20 %
Project: 30 %
Lecture Schedule Tentative Schedule
Week Topics (Lecture / Lab)
1. Course Introduction
2. Stereoscopic Image / Getting started with Unity
3. Polygon model and Transformation / Cardboard VR
4. Texture mapping and Billboarding / 3D viewing
5. Shading and Lighting / Project Proposal
6. Choo-Seok-Holiday
7. Collision Detection / 3D User Interaction
8. Midterm Week [Project Progress due]
9. Introduction to Haptics / Experiencing Haptics
10. Simulation 1 / Particle Systems
11. Simulation 2 / Rigid-body
12. Scene Graph / Project Consulting 1
13. Animation / Project Consulting 2
14. Special Topics in VR / Project Consulting 3
15. Project Demo
16. Final Exam Week / Project Report Due
Memo Prerequisite: **CS380 Introduction to Computer Graphics** or equivalent.
We will assume that the students already have a good knowledge of basics in 3D computer graphics (e.g., rendering process and graphic programming API.)

Assistant Name: TBA